Monthly Archives: February 2017

Back in the early days of roleplaying games, the once-prominent company named Judges Guild put out at least one book of mapped imaginary islands for Dungeon Masters® to use. Although I never made use of it, because drawing maps is just plain fun for me, I readily saw that one could take various published adventures […]

One of the things that fascinates humans is power, another is evil, and a third is mystery or secrecy—and strong villains who like to largely remain in the background and work from those shadows combine all three. The Realms has many lurking villains, but of course the best of them are those who manage to […]

It’s no secret to any of my players, nor to most of my readers, that I love intrigue. Of two sorts: the scheming and manipulation that happens in front of our eyes, in the here and now (and encourages delicious speculation as to what will happen in the future—of the sort currently indulged in by, […]

If Cormyr is a distant echo of King Arthur, then the Dales are the Realm’s evocation of Robin Hood’s Sherwood Forest. A vast, deep, wild wood roamed by monsters and only gingerly intruded upon by woodcutters thanks to the elves whose traditional home this was, and who don’t take kindly to fires and large-scale clearances […]